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 EG Inter-Clan Tournament Rules and Regulations

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EG DeathStrader
Master Chief
Master Chief
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Number of posts : 191
Age : 48
Location : Braman, Ok
Team Name : EG Frontier
Registration date : 2007-09-14

PostSubject: EG Inter-Clan Tournament Rules and Regulations   Wed Nov 21, 2007 4:48 pm



EG Inter-Clan Tournament rules

General Rules

Starting weapon is Battle Riffle
Secondary weapon is Assult Rifle
Motion Sensors are off
Power-ups are off (Overshield/Active Camo)
Weapons are map default



(4vs.4 Tournament)



All team members must be present and accounted for 15 minutes prior to game time. All game times will be listed in the Tournament Ladder and info section of EG Battlegrounds. There will be a 5-minute grace period after the set start time for late members. Once expired the teams may proceed with the match as long as they are only 1 player short. Any team who is short 2 players and cannot replace them within the 5-minute window forfeits the match.



If for any reason a player lags out during a match the match will proceed with the remaining players. If more than one person per team lags out within the first 5 minutes of the match the host will end the game and return to the lobby. The team with more than 1 person lagged out has a 5-minute window to retrieve the players or invite backup players. In the event replacements are found the match will restart and proceed as scheduled. If the players cannot be replaced the team with 2 or more players missing forfeits the match. If more than 1 person per team lags out after the 5-minute window the team forfeits the match.



If for any reason there is a dispute in the outcome the game in dispute must be saved and uploaded to the file share and submitted to a referee for review. Excessive lag will be grounds for a rematch with a new host if the file share footage reflects obvious excessive lag making the game unbalanced.



In the event of a tie the match will restart with a 5-minute time limit.



All referee decisions are final.







(Double Team Tournament)



All team members must be present and accounted for 15 minutes prior to game time. All game times will be listed in the Tournament Ladder and info section of EG Battlegrounds. There will be a 5-minute grace period after the set start time for late members. Once expired all players must be accounted for. Any team without the minimum 2 players and cannot replace them within the 5-minute window forfeits the match.



If for any reason a player lags out within the first 5 minutes of the match the host will end the game and return to the lobby. The team with the person lagged out has a 5-minute window to retrieve the player or invite a backup player. In the event a replacement is found the match will restart and proceed as scheduled. If the player cannot be replaced the team with the missing player missing forfeits the match.



If for any reason there is a dispute in the outcome the game in dispute must be saved and uploaded to the file share and submitted to a referee for review. Excessive lag will be grounds for a rematch with a new host if the file share footage reflects obvious excessive lag making the game unbalanced.



In the event of a tie the match will restart with a 5-minute time limit.





All referee decisions are final.


_________________









Master Chief
EG DeathStrader

Tournament Director
Event Coordinator
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